The Lost Mines OF Phandelver

LMOP Session 5 Recap
LMOP Session 5 Recap

The party after delving deep into the cavern Our party has defeated the threat with in for the moment. They decided to go back to Phandelve to rent some wagons to deliver the lost goods to the Lionshield Coster. Next session the party is picked up outside of town as they try to deliver the goods..

View
LMoP Session 4 Recap

Upon returning to the trail they easily traced it back to a cave entrance.. After a short battle they gained entrance into the cave. Upon entering the cave they helped several of the current inhabitants escape their miserable lives.
They then entered a chamber that had many products that has gone astray enroute to Phandelvin.. While in this chamber they were beset upon by several of the inhabitants..When certain defeat was upon them the Dwaren Bard made an Inspirational speech . this so ispired the party that they snatched victory out of defeat…Our heroes survived and after a short rest they continued on…

View
LMOP Session 3 Recap
Session 3 recap

After spending sometime in Phandelvin the party picked up a new friend.. Also while at the Inn the Bard Grimtale did an astonishing drinking song detailing some of his friends exploits along the journey to Phandelvin.. This song managed to raise some eyebrows at the Inn and managed to gain the attention of the Redbrands… Prior to leaving town the party was set upon by a small group of ruffians that hastily was lulled into a sleep by the bard and captured.. After awakening they were questioned and the party managed to get two mysterious names from them one the leader of the redbrands the second an individual that hired them to harass adventurers as well as the townsfolk.. This caused a little concern for our party .. However they decided to leave them tied to a signpost in the center of town.. Then hastily left the town in search of the possible hideout of those that had aattempted to ambush them on their way to Phandelvin…

View
Lmop
Session 2

Game session 2 recap
After surviving an ambush the group discovered a well used trail. After almost tripping a trap they decided to backtrack to the wagon. Once back at the wagon and after a short discussion they decide to move forward and deliver the wagon to Phandelvin..After an uneventful evening camping they make it into Phandelvin and met the proprietor of Barthins trading post…

View
LMOP
Session 1 recap

Session 1
The group has departed from Neverwinter and is currently on Triboar trail… They are now on the last leg of their journey to Phandelven… Unless something occurs they will be completing their transportation job in the next couple of days.

View
Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.